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Overview
My Hair Particle presentation at the Blender Conference

Part 1A
Adding a Hair Particle System

Part 1B
Basic Hair Settings

Part 1C
Kink and Branch Settings

Part 2A
Hair on the Head

Part 2B
Particle Edit Properties

Part 2C
Advance Hair Editing

Part 3A
Materials for Hair and Object

Part 3B
Textures for Hair

Part 3C
Making the Hair Look "Real"

Part 4A
Tossing Hair

Part 4B
Animating Hair Objects

Part 4C
Chicago Style Hair-Do

Part 4D
"Continue Physics"

Hair Particles in Blender
This section has the notes from the Hair Particle presentation I gave at the Blender Conference in Kingsport, TN on August 2, 2008 at the Kingsport Renaissance Center.

The following outline was followed during the presentation, but the example objects were created and modified in real time as the presentation was given. The sample Blender files linked after portions of the outline are functionally equivilent to what was developed at the presentation.

The presentation outline is:
  • 1. Introduction (.blend)
    • A. Adding a Hair Particle System
    • B. Basic Hair Settings
    • C. Kink and Branch Settings
  • 2. Styling Hair (.blend)
    • A. Hair on the Head
    • B. Particle Edit Properties
    • C. Advance Hair Editing
  • 3. Coloring and Texturing Hair
    • A. Materials for Hair and Object (.blend)
    • B. Textures for Hair (.blend)
    • C. Making the Hair Look "Real" (.blend)
  • 4. Hair Dynamics

The entire course outline and documentation can be downloaded as a ZIP file.