This section has the notes from the Hair Particle presentation I gave at the Blender
Conference in Kingsport, TN on August 2, 2008 at the Kingsport Renaissance Center.
The following outline was followed during the presentation, but the example
objects were created and modified in real time as the presentation was given. The sample
Blender files linked after portions of the outline are functionally equivilent to what
was developed at the presentation.
The presentation outline is:
-
1. Introduction (.blend)
- A. Adding a Hair Particle System
- B. Basic Hair Settings
- C. Kink and Branch Settings
-
2. Styling Hair (.blend)
- A. Hair on the Head
- B. Particle Edit Properties
- C. Advance Hair Editing
-
3. Coloring and Texturing Hair
- A. Materials for Hair and Object (.blend)
- B. Textures for Hair (.blend)
- C. Making the Hair Look "Real" (.blend)
-
4. Hair Dynamics
The entire course outline and documentation can be downloaded as a
ZIP file.